Overall the creation of the game was fairly simple and I am getting a stronger understanding as to how the sequence is created, there were many elements that had to be taking into consideration. The coding that had to be inserted included:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEia-bK6PKjdGu0WjqTP2VlEUIlgOLX6kOnsP4r-7ZGSj4Kjz6s-kKramQALTS30-yWxLPl-oic5druuUUeYrefgyDI3ULPltyDfcdHa0lA6Z_YWEf5HIhW1wuY6sYen8i2cXcUNxRgQJXrM/s320/Picture+2.jpg)
- Not allowing the user to click on the lights when the sequence was in play
- If user clicked wrong light then the game would be over
- The timings for how long the lights would work
On top of this I decided that I wanted a 'fake' intro, this included a start button with a loading bar and a 'game over' button which allowed the user to play the game again. I found this part the hardest as I had to edit external document class. What I was una
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHJuWLM4wGxMNeO4DJEnymd2iph34rAT457tZ-vzfR9g8oVslEJ41Vwo0bWBOnOw5mt_oXWVuNSNVsIWF-Zzc2e_JsL6Diazy47bA2Wr2mM-pPvx7bFXS3AAe5uJH2cMLhPDNvYTAiQD2B/s320/Picture+4.jpg)
Overall the design of the game ran smoothly, I have past the design over to a few people (children and adults) to get their opinion on the whole design. I have explained to them the purpose of the game so they understand that it is not complete.