Well the design work is under way and it is going pretty well, even though I'm still struggling with the coding I am slowly making good progress. As you can see in the image below the current state of the game is just a basic matching pairs game with no sound, buttons, levels or animations. As I previously said that I wanted to add an incentive to the game to give the child encouragement to continue to playing I decided to opted for positive sound effects and animation.
I have kept the same 6x6 grid (something to possibly change at a later stage) so they only have to make eight matches.
Having to think about how to give the child positive feedback in a digital form was quite hard. Having already decided that a simple animation would be placed at the end of the game I had to think about how to draw the children to carry on playing. The only solution that I could think about was using sounds. When the child made a match they would receive a positive sound, and if no match then a negative sound.
Finding the sounds was the easy part it was the animation that was the most time-consuming. I had to create a new scene because there were a lot of tweens, also having the animation on a separate scene made the flash layout easier to understand and locate things.
I had to also consider what animation to design as I did not want to make an animation that would be more appealing towards the girls or the boys. Thanks to my housemates advice I chose to go for balloons, like a party. After many hours of creating balloons I managed to complete the animation and place it in the coding.
I've tested it and it all works well, the next phase is put it to the real test...the children.
No comments:
Post a Comment